
Senior Build and Release Methodology Engineer
NVIDIA · Posted Sep 28
Graphics processing units, artificial intelligence platforms, accelerated computing, and data center solutions
Get a personal compatibility score
Add a resume for personal matches
About the role
NVIDIA's Build and Release Methodology Group maintains the scalable infrastructure used to develop the company's pioneering SOCs, architecting build and IP release flows that keep pace with increasingly complex chip designs packing more and more IPs. The team works on SOC build systems, release and integration tooling, and methodology automation for semiconductor development. This role involves defining and developing system-level methodologies and tools, architecting core build flows, improving build/release/integration procedures, and supporting IP teams with build and release issues.
What you will do
- Define and develop system-level methodologies and tools to build SOCs in an efficient and scalable manner.
- Architect and implement core build flows so as to optimize build and make it simpler and efficient.
- Improve build, release, and integration tools and procedures.
- Identify and develop Checks to enforce the best practices for the Build and Release guidelines.
- Develop solutions to enable abstraction and compartmentalization for customer IPs.
- Identify difficulties and inefficiencies in the SOC implementation process and propose ideas to solve them.
- Support IP teams with Build and Release related issues.
Skills used in this role
What the employer is looking for
- BS or MS in Electrical Engineering, Computer Engineering, or Computer Science, or equivalent experience.
- 4+ years of industry experience as Build and Release Engineer, Build Automation, IP integration and related areas.
- Strong coding skills in Perl, Python, Makefile, Shell script, or other industry-standard scripting languages.
- Excellent analytical and problem-solving skills.
- Excellent interpersonal skills to work with multi-functional teams and collaborate with team members across sites and cultures to build consensus.
Preferred qualifications
- Background in RTL (Verilog), Verification (UVM, System Verilog) and C/C++ is a plus - Not must.
- Experience in synthesis and physical design is a plus - Not must.
Benefits and support
- Compensation and benefits are detailed in the job posting
About NVIDIA
NVIDIA Corporation is a multinational technology company that designs graphics processing units (GPUs) for the gaming and professional markets, as well as system on a chip units (SoCs) for the mobile computing and automotive market. Pioneering accelerated computing, the company has become a driving engine of modern artificial intelligence, deep learning, and data center infrastructure.
- Industry
- Semiconductors
- Company size
- 42000+ employees
- Founded
- April 5, 1993
- Location
- Santa Clara, California, USA
- Funding stage
- Public Company
Funding
Public Company · $5M raised
Leadership
Founder, President and Chief Executive Officer
Executive Vice President and Chief Financial Officer
Founder and NVIDIA Fellow
Executive Vice President, Worldwide Field Operations
Recent coverage
NVIDIA Newsroom
NVIDIA Announces $1 Billion Commitment to Advance U.S. Super Intelligence Research and Quantum Leadership2026-10-08
NVIDIA Newsroom
NVIDIA Board of Directors Authorizes an Additional $150 Billion for Share Repurchases2026-10-03
NVIDIA Newsroom
NVIDIA Launches Open Agent Safety Platform to Secure Agents From Testing to Deployment2026-09-28
NVIDIA Newsroom
NVIDIA Reports Second Quarter Fiscal 2027 Financial Results with Record Revenue2026-08-26